You have to learn how to use the cad system you have, then you can make anything you want?
In Solidworks to make a fillet tool, I might
extrude a handle maybe hex shaped about 6 inches long and 1" across the flats.
Then I would
extrude a round shaft from one end maybe 3-4 inches long.
Then I would
revolve a sphere on the end of the round shaft the diameter I wanted my fillet.
Then
chamfer or fillet the ends of the hex to remove the sharp edges.
This might be hard to print, so you could cut it lengthwise to make a flat surface to print up from.
You could also skip the sphere step and just use the round shaft to do the fillet. I use tongue depressors.
Setting up your organization in the beginning is very important. When I started designing rockets, I set up several folders, one for nose cones, one for body tubes, one for fins, etc. Then as I designed using for instance LOC parts, I would put their standard part in the appropriate folder.
So now if I want to use a 4" LOC nosecone on a project, I can use the one from my "parts library."
Every time you design a new category part, like electronics sleds for example, create a new folder for that category.
Learn how the parametric features work, so you can make changes to a part easily. Using a nose cone example, you can make a single sketch dimensioned so that by changing 2 dimensions [tube OD and wall thickness], the nose cone is automatically resized to different tubing sizes.
Cad is learning by doing, google is your friend, there are probably many videos covering every tool in the cad system you are using.