Rick Lindsey
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- Nov 26, 2006
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Hi guys! Has anyone simulated a rail button (as opposed to a launch lug) in rocksim? I suppose I could just add a launch lug to add some drag, but I have no idea how the drag of a lug compares to that of a button.
Also, I know older versions of rocksim didn't account for inside tubes in drag calculations, is that still the case? Do they count for cp calculations? I've got exposed motor tubes that are marked as "inside". They overlap the body tube by about 6", and have about 9" exposed. I'm afraid if I tweak the file to declare them as "outside" tubes then the overlap will confuse things. I suppose I could remove the inside portion, and replace them with actual inside tubes *ponder*.
I've attached the rocksim file (made with the rocksim 8 demo) in case there are any questions about the design in question. The "fin reference" is just a smaller diameter tube of nearly zero length that I used to pull the root of the fins in between the motor tubes (as opposed to hanging out in space).
thanks!
-Rick
View attachment SevenUp_ED.rkt
Also, I know older versions of rocksim didn't account for inside tubes in drag calculations, is that still the case? Do they count for cp calculations? I've got exposed motor tubes that are marked as "inside". They overlap the body tube by about 6", and have about 9" exposed. I'm afraid if I tweak the file to declare them as "outside" tubes then the overlap will confuse things. I suppose I could remove the inside portion, and replace them with actual inside tubes *ponder*.
I've attached the rocksim file (made with the rocksim 8 demo) in case there are any questions about the design in question. The "fin reference" is just a smaller diameter tube of nearly zero length that I used to pull the root of the fins in between the motor tubes (as opposed to hanging out in space).
thanks!
-Rick
View attachment SevenUp_ED.rkt