Does the RockSim Ring Tail function have a bug?

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chejay

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One reason I recently bought RockSim 10.2 to augment my trusty OpenRocket was its onboard Ring Tail modeling feature, an awkward maneuver in OR. So, I set about modeling a simple rocket with a ring tail to test how different ring tail lengths effect stability and saw a surprising result: as the ring tail length was decreased the rocket’s margin of stability actually increased.

Ring Tail test model #1.jpg

Starting with a 1.00”, BT-80 ring located 1.50” from the bottom of the body tube (see attached model #1), loading an Estes D12-3 with a 0.50” overhang produced a stability margin of 1.57 cal.. OK, reasonable enough I thought.

However, as I incrementally reduced the ring length, and correspondingly the ring surface area, the stabilizing effect of the ring did not grow smaller as anticipated, but instead got larger. While I maintained the ring’s center point distance to the rear at a constant 2.00” by adjusting the ring location slightly each time, successively smaller test lengths moved the CP rearward, not forward, on the rocket and the marginal stability got a little bit bigger.

Ring Tail test model #2.jpg

At the extreme limit (see test model #2), a virtually non-existent 0.001” long ring tail still yielded a stability of 2.07 cal.! Where are my calculations going awry?
 

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  • Ring Tail test model #1.rkt
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  • Ring Tail test model #2.rkt
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