3D Printing What 3D printing program is best for making rocket parts?

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The best one is the one you know how to use.

I do a lot in Tinkercad.
I have Fusion 360, but haven't gotten around to using it yet, because Tinkercad is so easy.
I just downloaded OpenSCAD this week in order to use VCP's fin can customizer. It's awesome, and worth downloading OpenSCAD for, if nopthing else.
 
I have found Tinkercad to be exceptionally easy to use and useful in rocket design.
 
Solidworks. The student 'designer' addition (limited simulation and no photo realistic rendering) is available with EAA membership ($40?/ year).
 
I have found Tinkercad to be exceptionally easy to use and useful in rocket design.

could you send me some info on basic designs for fins / nose cones? Ive struggled with the concepts.. Well actually i was trying to get a curved fin but i found that not to be a thing ... so yeah guidance i most needed for me
 
Fusion 360 and Inventor are easy for rocketry components. I personally use Inventor and find it very easy to make fins and nose cones.
 
Fusion 360 - There is a learning curve but, there are a lot tutorials. Look for Lars Christensen on You Tube for tutorials and good practices. I use for CNC routing too.

I started using tinkercad when I first got a printer but quickly moved away from that as I learned Fusion 360.

Plus it is free to hobbyists.
 
I would love to go with AutoCAD products, but for me the cost is prohibitive.
 
I've been wanting to play around with full rocket design in TinkerCad (just to visualize some things that I can't do in OR), but it's fins that always get me. Anyone know of a good way to create and edit fins?

I do notice that there's an ogive component available under "Shape Generators (all)"; that's pretty cool. And the "Scribble" component puts you into a little drawing editor. But I would want something that lets you edit a polygon, and then extrude that into a solid.
 
Fin design should be pretty straight forward: lay out your geometry & constrain it. Then just extrude it to the thickness you want. If you plan to incorporate into a fin-can design, you may want to extrude it "mid plane" meaning you extrude it above & blow the plane on which you drew it.

if you want a taper, or a curve to nicely fit a curve, that's a separate extrusion to cut away unwanted material.

Neil, you want to extrude the fins 'mid plane' meaning they extrude both side of your work plane. you should have the option to extrude towards you, away from you, or split evenly..

Then pattern or array [polar] the fins around the axis of the BT..
 

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Fins are easy. I might do a tutorial on fins and nose cones.
 
Fusion 360 is actually not free anymore. It's only free for educational use or "startups", I swear they used to give it out to hobbyist for free.

If you are a student you can get it for free and should as it's a great program. Another option is Inventor if you are in school as it is easier to use than Fusion 360 in my opinion.

https://www.autodesk.com/campaigns/fusion-360-for-hobbyists
 
*gives thumbs up*
Fusion 360 is actually not free anymore. It's only free for educational use or "startups", I swear they used to give it out to hobbyist for free.

If you are a student you can get it for free and should as it's a great program. Another option is Inventor if you are in school as it is easier to use than Fusion 360 in my opinion.

https://www.autodesk.com/campaigns/fusion-360-for-hobbyists
*edit

It looks like you can still do the hobbyist free subscription at the end of the trial, it just isnt listed in the TOS.
 
the concepts should be the same, they just call the commands a little different, or there is an order to which the mouse clisk happen.

I'm assuming TinkerCAD has added work planes.. (not just eth basic 3: Top, Right Front)
 
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