MrGneissGuy
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- Joined
- Jul 27, 2010
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While I have built a couple of boost glider kits (Semroc Swift and Hawk), I am thinking about trying to build one of my own design, but I'm not sure where to begin.
With the scratch built StegoSoarus rocket working better than I'd hoped, and being fairly popular at our most recent club launch, I've been thinking about how to do another dinosaur themed rocket. With the Semroc Hawk being my most recent build putting me in a boost glider mood, I'm thinking I'd like to give a PteroSoar a shot.
So if I'm going to design a boost glider, is it better to design and build a prototype for gliding first, then make adjustments to the design to make sure it has a stable boost? Or do folks design these for a stable boost, then make modifications so that it glides well? I've gotten pretty familiar with Open Rocket, and I think I can build a glider in there such that I can simulate boost, but don't know of how to simulate glide.
My initial thought is to build something out of scrap materials (making changes as needed) to get a prototype that glides, then build it in Open Rocket and see what I can do to give it a stable boost. Is that the most efficient way to go?
Or has a Pterodactyl boost glider already been done?
With the scratch built StegoSoarus rocket working better than I'd hoped, and being fairly popular at our most recent club launch, I've been thinking about how to do another dinosaur themed rocket. With the Semroc Hawk being my most recent build putting me in a boost glider mood, I'm thinking I'd like to give a PteroSoar a shot.
So if I'm going to design a boost glider, is it better to design and build a prototype for gliding first, then make adjustments to the design to make sure it has a stable boost? Or do folks design these for a stable boost, then make modifications so that it glides well? I've gotten pretty familiar with Open Rocket, and I think I can build a glider in there such that I can simulate boost, but don't know of how to simulate glide.
My initial thought is to build something out of scrap materials (making changes as needed) to get a prototype that glides, then build it in Open Rocket and see what I can do to give it a stable boost. Is that the most efficient way to go?
Or has a Pterodactyl boost glider already been done?
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