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Papa Elf
You asked for it, so here it is! A taste of what to expect for the next EMRR Virtual Rocket Challenge!
Event 1 Design a rocket to go as high as possible with an Estes C6-7 motor.
Even 2 Design a rocket to go reach highest velocity possible using commercial motors. Multistage allowed for up to three stage. Must used approved motors.
Event 3 You are issues a FlisKits Flea rocket kit which will be launched twice. You are to design two custom made motors to meet the following two requirements. First event you looking for maximum altitude. Second looking for Max velocity at burnout. Winner of this event will receive a special gift from FlisKits Inc.
Event 4 - Design a rocket to loft a standard Astrocam camera to take a single forward view picture of a rival camp. Your target is 1,200 feet upwind from the launch site, and you want the nose of the rocket to be aimed at that point. The rocket will be launched in the middle of our campground, where the borders are located 500 feet either way. Failure of landing the camera back on our campground will result in a treed or captured rocket, which will result in a DQ. Failure to capture a picture of the target will result in a DQ. 2D Flight Profile will be used to determine this. You can use custom motors or motors from the approved list.
Event 5 - Design a rocket to launch a standard marshmallow and land it as close to the campfire as possible with a safe landing. Our campfire is located 300 feet downwind from the launch site. Do not overshoot the field (remember the border is 500 ft from the launch site). Your Choice of motors can be used. Custom made motors allowed using custom made motor rules.
Official Rules, list of allowed motors, and associated Rocksim files will be posted with the official EMRR update (hoping it will be the next one, however, there are a few small details to work out )
Event 1 Design a rocket to go as high as possible with an Estes C6-7 motor.
Even 2 Design a rocket to go reach highest velocity possible using commercial motors. Multistage allowed for up to three stage. Must used approved motors.
Event 3 You are issues a FlisKits Flea rocket kit which will be launched twice. You are to design two custom made motors to meet the following two requirements. First event you looking for maximum altitude. Second looking for Max velocity at burnout. Winner of this event will receive a special gift from FlisKits Inc.
Event 4 - Design a rocket to loft a standard Astrocam camera to take a single forward view picture of a rival camp. Your target is 1,200 feet upwind from the launch site, and you want the nose of the rocket to be aimed at that point. The rocket will be launched in the middle of our campground, where the borders are located 500 feet either way. Failure of landing the camera back on our campground will result in a treed or captured rocket, which will result in a DQ. Failure to capture a picture of the target will result in a DQ. 2D Flight Profile will be used to determine this. You can use custom motors or motors from the approved list.
Event 5 - Design a rocket to launch a standard marshmallow and land it as close to the campfire as possible with a safe landing. Our campfire is located 300 feet downwind from the launch site. Do not overshoot the field (remember the border is 500 ft from the launch site). Your Choice of motors can be used. Custom made motors allowed using custom made motor rules.
Official Rules, list of allowed motors, and associated Rocksim files will be posted with the official EMRR update (hoping it will be the next one, however, there are a few small details to work out )