I've been using OR 22.03 for a bit now... and it's mostly working. I did find that 3d rendering (which was ok in 22.02) isn't working so well for me now (I did file a bug report, and I suspect it may be my JVM possibly) but that's not why I'm starting this. I've been bungling around with an idea for a rocket with a cone as a stabilizer.... reminiscent of the "Scott-B" plans from an old MRN dom. I have produced two ork files with *slightly* differently configured tail cone structures. Below one should find "Scotty.ork" and "Scotty_stable.ork". The main difference is Scotty has a blunt reverse cone at the bottom end while Scotty_Stable does not...
Here are the differences graphically speaking:
As you can see the cp is off some 21.272" to the left! Then, if I delete the trailing cone....
Everything looks fine! I find it hard to believe that such a thing could cause this level of a problem (ps: I would drill a hole thru the cone/centering ring for the launch rod, so don't worry too much!)
I don't quite get why this is a problem.... again, attached are the ork files. Any insight is useful... I can accept that I'm doing something less than clever here.
Here are the differences graphically speaking:
As you can see the cp is off some 21.272" to the left! Then, if I delete the trailing cone....
Everything looks fine! I find it hard to believe that such a thing could cause this level of a problem (ps: I would drill a hole thru the cone/centering ring for the launch rod, so don't worry too much!)
I don't quite get why this is a problem.... again, attached are the ork files. Any insight is useful... I can accept that I'm doing something less than clever here.