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Here's my tips on making better looking (and functioning hopefully) sims in OR.
This is the BIG one:
OpenRocket... The Tutorial (A first time user's guide to creating OR (.ork) sims)
And the smaller ones...
Links to the topics:
K'Tesh (aka Jim)
This is the BIG one:
OpenRocket... The Tutorial (A first time user's guide to creating OR (.ork) sims)
And the smaller ones...
Links to the topics:
The Nosecone tutorials (Methods of creating more accurate shapes in OR)
Creating bands of color on a rocket (e.g. decals/paint) (A quick way of simming decals)
neil_w's Decals in OpenRocket: a not-so-quick and fairly complete tutorial (Turning bland into Beautiful!)
with My New trick for aligning decals on the body tube in OR (Time to get straight)
and... Why your fin decals are giving you grief (two words... Fin Tabs)
How To Import A Fin Into An OpenRocket Simulation Using An Image (Complex fins aren't so complex)
The Phantom Body Tube (What it's used for... How to create one... And a warning)
Standoffish Launch Lugs (How Not To Use Phantom Body Tubes For Standoffs)
Using A Phantom Body Tube For Launch Lug Standoffs (This is really easy...)
Attaching Fins to Transitions In OpenRocket... (Spoiler Alert!!! It can't be done!!! (but it can be faked))
Attaching Surface Mounted Fins To Curved Transitions (Curved boat tails? Sail right through them with these steps)
Producing Pretty Pictures (Are the CG/CP markings messing up your screen grabs?)
Get out more... A method of spotting problems (Looking at things from a different angle)
Shiny Metallic finishes? ( I might have cracked chrome)
Moving components w/o moving components (Moving Without Traveling)
Making things easy (Why reinvent the wheel... Er... Rocket?)
Another angle on things... (Creating the illusion of edges.)
Color on the inside... (Beauty is more than skin deep.)
Color on the inside... (Beauty is more than skin deep.)
So, settle in... I hope you enjoy the ride!K'Tesh (aka Jim)
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