SpaceAXEplorer
Well-Known Member
HI all!
For you who are interested in learning to design your own rockets, and who are not sure where to start, I am planning a step by step guide using all free and available programs.
Before I begin, I would like to ask you participate in an informal survey, of what type operating system you have:
Windows vs Mac, or other.
Also, do you have any photo manipulating software, and do you have knowledge of how to use it.
Based on your responses, I can take a basic easy to do design from the past, ( as in a plan posted on Jim Z's site), and write a cloning process, making it into a card model.
ALSO:
If anyone wants to take it further, I'd be willing to help with, and or participate in a group class and design project, where we create a model.
We can trade off each others designs, build, and 'positively' critique each other's work...
FYI, you don't have to use the same programs. Neils Jahn Knudsen and I use entirely different programs, and yet have added and modified each others work on collaborations, especially with our 'THOR' projects.
That's one of the great things about paper modeling, you can participate no matter where yo are and work with each other through the internet!
Just some ideas to bounce around, and run up the flagpole...
Eric
For you who are interested in learning to design your own rockets, and who are not sure where to start, I am planning a step by step guide using all free and available programs.
Before I begin, I would like to ask you participate in an informal survey, of what type operating system you have:
Windows vs Mac, or other.
Also, do you have any photo manipulating software, and do you have knowledge of how to use it.
Based on your responses, I can take a basic easy to do design from the past, ( as in a plan posted on Jim Z's site), and write a cloning process, making it into a card model.
ALSO:
If anyone wants to take it further, I'd be willing to help with, and or participate in a group class and design project, where we create a model.
We can trade off each others designs, build, and 'positively' critique each other's work...
FYI, you don't have to use the same programs. Neils Jahn Knudsen and I use entirely different programs, and yet have added and modified each others work on collaborations, especially with our 'THOR' projects.
That's one of the great things about paper modeling, you can participate no matter where yo are and work with each other through the internet!
Just some ideas to bounce around, and run up the flagpole...
Eric
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