I just draw all my stuff up in Inventor (I do have Fusion 360 on my personal laptop and use it occasionally - was used for Marvin the Martian), and then do quick and dirty sims in OpenRocket to verify CP calculations. I like the 3D modeling as it gives me a better view of what is happening within the rocket.
@jderimig I'm curious about what you mean about having to use spline curve tables? It took me a little less than 2 minutes or so to model the nose cone in the above photo using a 3 point arc, combined with offset + revolve feature. I could see the need for a little extra work for parabolic, Von Karman, etc... But I digress.