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URRG will be hosting a night launch on Saturday September 10, 2022.
Rules have been posted on FB, and will be posted on the URRG website. Please don't hesitate to reach out if you have a question.
URRG Night Launch Rules:
⇒ All daytime rules apply, except where overridden by supplemental night rules ⇒ Max altitude - 1500’
⇒ Max motor impulse - Low power through baby “H” (ex: H123)
⇒ No complex flights - Clusters low power only
⇒ No maiden flights - fly it first during the daytime
⇒ Rockets need to be actively lighted for entire flight profile
⇒ Motor thrust alone is not sufficient
⇒ Rocket should remain lit on the ground post-landing
⇒ Rocket needs to be visible from 300’ away
⇒ Lighting requirements for low power rockets:
⇒ Glow sticks are allowable as primary lighting up to “B” impulse due to low light output, but can be supplemental lighting “C” and above
⇒ Phosphorescent / glowing paint is supplemental lighting only
⇒ LEDs acceptable if securely attached
⇒ Lighting requirements for larger rockets:
⇒ Rockets heavier than 1lb require high-intensity LED or strobe to remain visible at apogee
⇒ All segments of rocket have independent lighting (i.e. nose cone, av bay, airframe, etc.)
⇒ Redundant lighting is suggested
⇒ All flashlights, lanterns and other handheld or work lighting are recommended to have a red filter to preserve night vision. Taillight repair tape works great, see the Launch Director if you need
some!
⇒ People entering range need to
have reflective clothing and/or
carry lighting
⇒ People should use buddy system when entering range or retrieving rockets
Rules have been posted on FB, and will be posted on the URRG website. Please don't hesitate to reach out if you have a question.
URRG Night Launch Rules:
⇒ All daytime rules apply, except where overridden by supplemental night rules ⇒ Max altitude - 1500’
⇒ Max motor impulse - Low power through baby “H” (ex: H123)
⇒ No complex flights - Clusters low power only
⇒ No maiden flights - fly it first during the daytime
⇒ Rockets need to be actively lighted for entire flight profile
⇒ Motor thrust alone is not sufficient
⇒ Rocket should remain lit on the ground post-landing
⇒ Rocket needs to be visible from 300’ away
⇒ Lighting requirements for low power rockets:
⇒ Glow sticks are allowable as primary lighting up to “B” impulse due to low light output, but can be supplemental lighting “C” and above
⇒ Phosphorescent / glowing paint is supplemental lighting only
⇒ LEDs acceptable if securely attached
⇒ Lighting requirements for larger rockets:
⇒ Rockets heavier than 1lb require high-intensity LED or strobe to remain visible at apogee
⇒ All segments of rocket have independent lighting (i.e. nose cone, av bay, airframe, etc.)
⇒ Redundant lighting is suggested
⇒ All flashlights, lanterns and other handheld or work lighting are recommended to have a red filter to preserve night vision. Taillight repair tape works great, see the Launch Director if you need
some!
⇒ People entering range need to
have reflective clothing and/or
carry lighting
⇒ People should use buddy system when entering range or retrieving rockets