It's like comparing apples and oranges. They are 2 very different programs but both are pretty good at what they are designed to do.
wRASP is a simple altitude simulation program that only requires a rocket weight, diameter, estimated CD, and .eng files to generate an altitude calculation.
RockSim is a complete CAD package for rockets that includes an altitude calculation package. It's a whole lot more complex than wRASP, but it has to use the same equations of motion as wRASP to predict altitude.
The problem with all simulations are that they are only as good at the data you supply them. Garbage In will give Garbage Out for any simulation.
The major cause of uncertainty with wRASP is that you have to guesstimate the CD because there is no calculational element for it, and you have to have a measured weight and diameter for input into the model.
RockSim automatically calculates a whole bunch of parameters for the altitude calculation including the model weight and CD, but the calculated values are only as good as the data the user inputs into the CAD model. If you don't have the right parts, and weights and diameters, you will get a less accurate altitude calculation.
I'll estimate that 10-20% altitude errors can arise with either package if you put in the wrong information into the altitude models.
Furthermore, there is a real-life variability between motors. The testing standards allow for a standard deviation of up to +/- 6.67% impulse in any given batch of motors with worst case flyiers of +/-20%. Those percentages directly translate into the same percentage in altitude variation!
The only way you can be sure of your rocket performance is to fly it several times on a given motor and used that data to tweek the simulation. Even the big boys do this.
Finally, I really wish rocket community would stop complaning about the price of products. You have to spend real money to develop a reliable product and to market it. If you think a product's price is too high, don't buy it. If you can develop and market an equivalent product for less, do it. I guarantee that you'll find out quickly it ain't that easy, simple, or cheap.
Bob Krech
The way to make a small fortune in rocketry is to start out with a big fortune.