I should've clarified more. Do to competition rules, we have a set motor (we can change if absolutely necessary, but lose points) and we are currently using the longest rail available. Our options are to find easy ways to reduce drag or mass (this team is made up entirely of people who have never launched a rocket before now, even if it seems absurdly simple it'll probably help us)
Right. My point is that for the purposes of rail exit speed, you're not going fast enough for drag to matter at all.
Unfortunately, without knowing far more details about you design (as in, you giving us a guided video tour of the rocket levels of detail), it's impossible to give specific examples of where your design is overbuilt. Things that may or may not be doable:
-switch to thinner/more packing efficient parachutes and cut off any excess tube length
-replace metal components with composite, where applicable
-properly size (or eliminate) your quick links. 90% of rockets I've seen (or even built myself) use quick links that are way overkill. Consider switching to thing knots at the attachment points, just make certain that whoever ties the knots really knows what they're doing.
These solutions are really last-ditch, but there aren't really any other things I can think of that can be done after the rocket is built (which I assume yours is). Again, many more details will help here.