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@Rktman and @georgegassaway and @burkefj and @neil_w , are my go to guys for stability issues and glider stuf (Neil, you more for stability!)
Theory: Pure BackSlide recovery is easily achievable but cannot be made completely reliable (maybe 80-90%, but never 99+%)
note: credit to Alway brothers for development of concept,
I have done 4 “pure” BackSliders, defined as rockets which at apogee/ejection have NO change in physical configuration of the rocket (no chute, no streamer, no blades, no brakes, no elevons, no motor shift or motor ejection), but use a forward asymmetric side port to vent the ejection charge as a forceful “puff” to throw the rocket axis sideways. I use the term “stalling”, not in glider terms but in terms of throwing the rocket out of a near zero angle of attack trajectory where Barrrowman equations rule. Although most likely the rocket doesn’t truly come to a complete motionless stop, I think for practical purposes it is like hitting “reset” and effectively what happens next is similar to what would happen if you just dropped the rocket with zero velocity AND AT COMPLETELY RANDOM ORIENTATION from a hot air balloon.
The lateral “puff” definitely works to stop the forward trajectory, but the final rocket orientation AFTER the puff is completely random. It may be North, South, East, West, but more importantly may be straight up or straight down (very unlikely) or something in between straight up or straight down (highly likely.)
whatever orientation the rocket starts with, it begins to fall. Initially, because the velocity starts at zero, the fall is slow and the fins, body, and nose cone have little effect as initially the airflow is negligible. As it picks up speed, the airflow becomes sufficient to create a measurable and effective ANGLE OF ATTACK. MOST OF THE TIME (say 80%?) that angle of attack is greater than say 15 degrees (arbitrary numbers, but let’s just say Barrowman Equations don’t apply for high angles of attack and use 15 degrees as that threshold.). In these situations, Cardboard CutOut stability rules apply.
for MOST rockets, (medium length, decent size fins) the rocket is STABLE under both Barrowman AND Cardboard CutOut stability measurements, the rocket noses down and goes ballistic and lawn darts. For a dedicated BackSlider (CG forward of CP under BARROWMAN, but CG BEHIND CP under Cardboard CutOut), and the angle of attack is GREATER than 15 degrees, the rocket falls BACKWARDS, and the fins (now canards) kick in and the rocket goes into a horizontal BackSlide. Emphasize that BackSlider Rockets have long body tubes, those tubes having little impact on Barrowman Equations but much more effect on CardBoard Cutout calcs.
all well and good….but….
as I said, rocket orientation after “puff” is completely random (maybe not completely, but I have no reason to think otherwise.). So say 20% of the time the orientation is roughly nose DOWN (say 15 degrees or less off vertical nose down.). The rocket starts to fall, it still starts with very low velocity so NEITHER Barrowman NOR Cardboard Cutout calculations apply. As it falls, it soon develops airflow and an angle of attack. In THIS case however the developing angle of attack IS in the Barrowman range, and the rocket BECOMES stable, and unfortunately stable under Barrowman rules BECAUSE the rocket “just happened” to randomly begin pointed 15 degrees or less off vertical down angle when the “puff” rotation ceased.
my theory is that, while it may be possible to get better than 80% (maybe going with a more SuperRoc length to diameter of 60 or 70, but this is not EASILY done and brings up some challenging structural issues which may make it paradoxically HARDER to keep CG BEHIND CP under CardBoard Cutout rules, as you need to reinforce the forward tube), I am not sure it is POSSIBLE to get to the reliability of parachute and streamer models.
Of course, it could be that after a few flights the vent hole has gotten plugged up. We will see.
in any case, my recommendations for those pursuing this (if anyone other than @Dotini is interested) are as follows.
perform your testing in an isolated field, preferable with no spectators within rocket range. If spectators ARE present, have a strict RSO that calls a heads up flight and makes sure everyone has eyes on the rocket.
start with the smallest motors practical to achieve sufficient altitude for transition. This lesses the range of the rocket if it goes unstable, reduces the area of impact around the launch site for possible ballistic impact, and since peak altitude is lower, MAY reduce the impact velocity if the rocket goes ballistic (kind of depends on the time and distance it take for rocket to reach terminal velocity.)
use rounded or soft nose cones on these rockets (I find Nerf Darts work well for BT-5 rockets, they aren’t very aerodynamic, but some of my birds have gone nearly out of site on A3-4T motors, so aerodynamics not too much of an issue. Plus they are cheap, you or your neighbors likely have extra to give away. For the record @lakeroadster, I have tried the Whistling Nerf darts, unfortunately no audible whistle.) not that I have any intention of my rockets hitting any person or property, but if fecal turbine action occurs, I’d rather it be with a Nerf Dart nose than a hard pointy plastic or balsa nose.
I would like nothing better than for my theory to be proved wrong.
BTW, If you haven’t seen BackSlide recovery in action, it is REALLY cool.
I have solved one problem with BackSlide recovery, the problem with fins breaking off on landing due to the lateral velocity. Asymmetric fin placement very reliably causes the rocket in a successful BackSlide to come in with fins up. Since I have gone to this technique, I have had zero fin breaks.
@Rktman, Eric, have you had any failures with your BackSlider? If not, how many flights do you have? Did your fins break?
Theory: Pure BackSlide recovery is easily achievable but cannot be made completely reliable (maybe 80-90%, but never 99+%)
note: credit to Alway brothers for development of concept,
I have done 4 “pure” BackSliders, defined as rockets which at apogee/ejection have NO change in physical configuration of the rocket (no chute, no streamer, no blades, no brakes, no elevons, no motor shift or motor ejection), but use a forward asymmetric side port to vent the ejection charge as a forceful “puff” to throw the rocket axis sideways. I use the term “stalling”, not in glider terms but in terms of throwing the rocket out of a near zero angle of attack trajectory where Barrrowman equations rule. Although most likely the rocket doesn’t truly come to a complete motionless stop, I think for practical purposes it is like hitting “reset” and effectively what happens next is similar to what would happen if you just dropped the rocket with zero velocity AND AT COMPLETELY RANDOM ORIENTATION from a hot air balloon.
The lateral “puff” definitely works to stop the forward trajectory, but the final rocket orientation AFTER the puff is completely random. It may be North, South, East, West, but more importantly may be straight up or straight down (very unlikely) or something in between straight up or straight down (highly likely.)
whatever orientation the rocket starts with, it begins to fall. Initially, because the velocity starts at zero, the fall is slow and the fins, body, and nose cone have little effect as initially the airflow is negligible. As it picks up speed, the airflow becomes sufficient to create a measurable and effective ANGLE OF ATTACK. MOST OF THE TIME (say 80%?) that angle of attack is greater than say 15 degrees (arbitrary numbers, but let’s just say Barrowman Equations don’t apply for high angles of attack and use 15 degrees as that threshold.). In these situations, Cardboard CutOut stability rules apply.
for MOST rockets, (medium length, decent size fins) the rocket is STABLE under both Barrowman AND Cardboard CutOut stability measurements, the rocket noses down and goes ballistic and lawn darts. For a dedicated BackSlider (CG forward of CP under BARROWMAN, but CG BEHIND CP under Cardboard CutOut), and the angle of attack is GREATER than 15 degrees, the rocket falls BACKWARDS, and the fins (now canards) kick in and the rocket goes into a horizontal BackSlide. Emphasize that BackSlider Rockets have long body tubes, those tubes having little impact on Barrowman Equations but much more effect on CardBoard Cutout calcs.
all well and good….but….
as I said, rocket orientation after “puff” is completely random (maybe not completely, but I have no reason to think otherwise.). So say 20% of the time the orientation is roughly nose DOWN (say 15 degrees or less off vertical nose down.). The rocket starts to fall, it still starts with very low velocity so NEITHER Barrowman NOR Cardboard Cutout calculations apply. As it falls, it soon develops airflow and an angle of attack. In THIS case however the developing angle of attack IS in the Barrowman range, and the rocket BECOMES stable, and unfortunately stable under Barrowman rules BECAUSE the rocket “just happened” to randomly begin pointed 15 degrees or less off vertical down angle when the “puff” rotation ceased.
my theory is that, while it may be possible to get better than 80% (maybe going with a more SuperRoc length to diameter of 60 or 70, but this is not EASILY done and brings up some challenging structural issues which may make it paradoxically HARDER to keep CG BEHIND CP under CardBoard Cutout rules, as you need to reinforce the forward tube), I am not sure it is POSSIBLE to get to the reliability of parachute and streamer models.
Of course, it could be that after a few flights the vent hole has gotten plugged up. We will see.
in any case, my recommendations for those pursuing this (if anyone other than @Dotini is interested) are as follows.
perform your testing in an isolated field, preferable with no spectators within rocket range. If spectators ARE present, have a strict RSO that calls a heads up flight and makes sure everyone has eyes on the rocket.
start with the smallest motors practical to achieve sufficient altitude for transition. This lesses the range of the rocket if it goes unstable, reduces the area of impact around the launch site for possible ballistic impact, and since peak altitude is lower, MAY reduce the impact velocity if the rocket goes ballistic (kind of depends on the time and distance it take for rocket to reach terminal velocity.)
use rounded or soft nose cones on these rockets (I find Nerf Darts work well for BT-5 rockets, they aren’t very aerodynamic, but some of my birds have gone nearly out of site on A3-4T motors, so aerodynamics not too much of an issue. Plus they are cheap, you or your neighbors likely have extra to give away. For the record @lakeroadster, I have tried the Whistling Nerf darts, unfortunately no audible whistle.) not that I have any intention of my rockets hitting any person or property, but if fecal turbine action occurs, I’d rather it be with a Nerf Dart nose than a hard pointy plastic or balsa nose.
I would like nothing better than for my theory to be proved wrong.
BTW, If you haven’t seen BackSlide recovery in action, it is REALLY cool.
I have solved one problem with BackSlide recovery, the problem with fins breaking off on landing due to the lateral velocity. Asymmetric fin placement very reliably causes the rocket in a successful BackSlide to come in with fins up. Since I have gone to this technique, I have had zero fin breaks.
@Rktman, Eric, have you had any failures with your BackSlider? If not, how many flights do you have? Did your fins break?
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