Once the upper rail button is clear of the rail, the rocket no longer has rail guidance, right? (The actual guide distance is the distance from the upper button to the top of the rail.) One button alone cannot keep the rocket traveling parallel to the rail. Although rail buttons are usually sold in pairs, I have read that using three is more effective: one up on the airframe, and two near the aft end, separated by a short distance. I haven't tried this arrangement yet, but it kind of makes sense. After the upper button clears, the rocket still has the two near the aft end to provide guidance. The aft buttons continue to be functional until almost all of the rocket has cleared the rail, increasing the effective guide distance. You get to use much more of the rail with this arrangement.
I wasn't talking about putting both of the lower buttons right at the aft end of the rocket. On a 5 foot long rocket, for instance, the lowest button would be just above the aft end, the middle button would be at approximately the CP location, and the forward button would be at or just forward of the CG location. If you are at a launch and find out that the the only pad that you can use for your 5 foot rocket has a 6 foot rail, wouldn't you feel a bit more comfortable if you knew that your rail buttons could take advantage of nearly all of that length for guidance? Your statement about the rocket being in trouble if it is not up to speed by the time it leaves the rail is true of any rocket, whether it uses a rail or not, right down to micro-sized rockets. The statement does add support to the idea of installing a third button, though.If it's not up to speed when leaving the rail you'll still be in trouble no matter where you put the buttons......
By placing them at the very bottom & it binds the rocket can vector further from vertical than if it were above the fins.
JD
The lower button should be a few inches forward of the aft end of the rocket, and the forward button about 3 +/- 1 airframe diameters ahead of the aft button, to provide the maximum guidance length.
I also like 3. Two in the centering rings and one in the avbay. A long rocket with heavy avbay on an angled rail can put torque on the bottom 2 buttons. The 3rd button fixes that.
What is the significance of 3 +/- 1 airframe diameter for guidance?
I also like 3. Two in the centering rings and one in the avbay. A long rocket with heavy avbay on an angled rail can put torque on the bottom 2 buttons. The 3rd button fixes that.
What is the significance of 3 +/- 1 airframe diameter for guidance?
I mounted my rail buttons on my Big Nuke and Big Nuke 3E into small blocks of wood with t-nuts epoxied into them. I mounted the bottom button onto the aft-most centering ring, and the top button on the second to top-most ring, as I do not want to risk my recovery system getting snagged. You can see how I did my Big Nuke 3E buttons below. I don't remember the distance between the two on the Big Nuke 3E, but they are 16 3/4" apart on the Big Nuke. I am a little concerned as the Big Nuke Nuke is 7.93 feet tall and weighs 9 pounds 7 ounces empty. Will the buttons hold the Big Nuke on the rail? I am sure the Big Nuke 3E will be fine as it is also 7.93 feet tall (no final empty weight yet). Below is a picture of the Big Nuke 3E's fin unit before it was mounted into the booster tube. you can see the rail button mounts on the centering rings. The holes line up perfectly.
I'll try to make it really simple.Bob:
I understand the definition of calibers and how it is applied to stability, since it is based on cp/cg relationships. However, I don't see how 33% variation in non-dimensional L/D defines "maximum guidance length" without knowing the other factors. Is there some data from which this rule of thumb is derived? Furthermore, in your first post, you combined "a few inches" and "airframe diameters" to place the buttons, which is inconsistent and confusing.
I am not concerned about pulling the buttons out of the airframe. Rather, the torque on the bottom 2 buttons (if too close together) can bind them in the rail and put the rocket off-line (not parallel to the rail). There is enough slop between button and rail for this to happen. That's why I like 3 buttons in this scenario, with the cg factoring into the 3rd button placement to properly carry the load when the rail is angled.
For most rockets the CG and CP are not deciding factors.
These are common sense suggestions based on the CG/CP relationships in most rockets,
I'll try to make it really simple.
1.) You only need 2 rail buttons to keep your rocket on the rail. You may add a third further forward to stabilize a long rocket or to support the rocket when you raise the rail, but this third button does little to aid the rail guidance, and can get in the way of recovery system deployment.
2.) You want to mount the lower button a few inches above the aft end of the rocket so it won't catch the launch clips.
3.) The separation between the lower lug to the upper lug should be be not less than 2 and doesn't need to be more than 4 calibers apart.
4.) If it's closer than 2 calibers, you're allowing the rocket to twist excessively and putting more torque on the lugs than necessary.
5.) If it's more 4 calibers, you're throwing away guidance length.
6.) These suggestions are not rules. You are free to do whatever you want. These are common sense suggestions based on the CG/CP relationships in most rockets, to minimize clip entanglement, and maximize guidance length.
Bob
Yeah, I know, this is an old post but what the heck. Time to add my two cents.
I've seen several rockets cock at just two buttons. When the first button comes off the rail the lower button does not provide any lateral stability; instead, the rocket is dependent on velocity to keep it stable. If you use rail guides instead, it solves this problem; however, I haven't had much luck getting rail guides to stay on heavy rockets when mounting them. Three buttons or a combination of buttons and rail guides would also solve both problems. However, if the buttons/rail guides are not PERFECTLY aligned they will cause binding to occur. Maybe there is a better way of mounting rail guides?
I'll try to make it really simple.
1.) You only need 2 rail buttons to keep your rocket on the rail. You may add a third further forward to stabilize a long rocket or to support the rocket when you raise the rail, but this third button does little to aid the rail guidance, and can get in the way of recovery system deployment.
2.) You want to mount the lower button a few inches above the aft end of the rocket so it won't catch the launch clips.
3.) The separation between the lower lug to the upper lug should be be not less than 2 and doesn't need to be more than 4 calibers apart.
4.) If it's closer than 2 calibers, you're allowing the rocket to twist excessively and putting more torque on the lugs than necessary.
5.) If it's more 4 calibers, you're throwing away guidance length.
6.) These suggestions are not rules. You are free to do whatever you want. These are common sense suggestions based on the CG/CP relationships in most rockets, to minimize clip entanglement, and maximize guidance length.
Bob
Enter your email address to join: