Assuming the only person you have to please is yourself, do what maximizes your own satisfaction.
This is a post of one of the most amazing scratch builds I have ever seen, even used real gold leaf, and it had a recovery malfunction that destroyed it on its first flight. Guy had a great attitude about it. Man, that probably would had me down for a year.
https://www.rocketryforum.com/threads/open-body-missile-build-for-my-level-2.24733/page-3
Personally the probability of a hard landing for MY rockets is directly proportional to the time spent finishing the rocket. Plus I am more of an engineer than an artist, so I build weird rockets just to see if I can get them to fly and recovery right.
Others go all out for scale details or mirror-like finishes, and that is part of what makes the hobby the most fun for them. Model rocketry is one of the most diverse hobbies there is—- size, deployments, recoveries, scale, payload, silliness, ages, locations, staging, clusters, aerial photography and cinematography, competition, altitude goals......
The only real rule is that, if you aren’t having fun, you’re not doing it right.
That said, I have some DayGlo pink and orange paints that I often use even on my test rockets, not for aesthetics but to make them easier to spot after they land!