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If someone wants me to use my fairly beastly rig to do some intense CFD work, just say the word .
Ooh. What kind of hardware and software do you run?
If someone wants me to use my fairly beastly rig to do some intense CFD work, just say the word .
Ooh. What kind of hardware and software do you run?
I would think that CFD is good enough these days to run comparison studies at much lower costs. The students can crank the numbers 24/7.
At your level and at the industry level, all this airfoil info is easily found and understood. Most hobbyists don't know where to look.
Ditto.And / or don't have access to AIAA archives, which is where I keep coming up short.
Hey raptor22, thanks for the boots on the ground perspective. Yep, even when I was in school back in the Stone Age, CFD was rarely taught to undergrads. The CFD snobbery from the profs is not doing the students any favors. In my business, we rely on well-established commercial software, and I recruit CFD engineers with a good understanding in applications, not so much in the inner workings of solvers. Since most undergrads never get a wiff of a CFD model in school, they get left out of our hiring efforts. Shame. Virtual engineering is only going to keep growing.
Interesting experience with Fluent vs. your wind tunnel.
At your level and at the industry level, all this airfoil info is easily found and understood. Most hobbyists don't know where to look.
10 days on how many CPUs? That doesn't sound too bad for such a detailed and lengthy simulation. The fin designs in question here would be much less time consuming. I do automotive (subsonic) aerodynamics with CFD (often more difficult than aerospace applications because of ground effects, turbulence, and bluff shapes), and we get one to two day turnaround on a couple hundred cores per job.
If a university can afford to build and maintain supersonic wind tunnel labs and fab shops, they can easily purchase (or rent on the cloud) a few thousand cores in a High Performance Computing system and still come out ahead.
My coworker said the rocket was a lot easier than trying to capture a free surface.
The books I mentioned are great resources, and "Fundamentals" lists tons of sources for a more detailed look. Other good authors for compiled data on flying vehicles include Raymer in "Aircraft Design A conceptual approach" and Jan Roskam. They present the data in nicely aggregated graphs with explanations on their use.
These books also discuss how to find optimum configurations through parametric studies, which is a nice addition to the analysis toolbox for a hobbyist.
There are a couple Apogee newsletters on this topic, written in simple language (sometimes too simple). I remember one in particular that said fins with square trailing edges were low drag.
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