Thanks for the well wishes. I'm feeling much better. My Boss bought me some "Ganmao Qingri Keli" (whatever that is), and I'm feeling much better today. Not 100% but certainly not the -90% I was feeling like on Sunday (I felt like I had spent the day under the wheels of a bus).
Please feel free to use my file. That's what it's for.
As for rocketreviews.com, it does have some useful material, but there's no quality control on the sims. That's why I set up my OpenRocket files thread under MY name. It's got my name on it. My ambition is to inspire more people to do high quality sims. To do that I do my absolute best to make sure that my sims accurately reflect the rocket that the they are representing, and share what I've learned freely. As you may have noticed, lately I'm posting a lot of updated files, and I'll continue to do so until all of them are up to standards. I've learned a lot about how to use OR in the last couple of years, and my graphics knowledge has greatly improved. As such, I've completely moved away from using externalized "Inner tubes" for representing decals or paint (except on "clear" payload sections), and the reason for that is if Cabernut's clear parts program gets implemented at some time in the future, I should be able to change the characteristics of those tubes, and not worry about the "paint".
Pointy Side Up!
Jim