I'm not sure what is causing the issue kjh is experiencing.
I was able to get the error a couple times.
Although, I don't understand why.
All the GetElevation method is doing is going to a url like this:
https://api.open-elevation.com/api/v1/lookup?locations=" & LAT & "," & LON
Distilling that down, just putting numbers in for Lat/Lon
you get something like this for the Tripoli MN site.
https://api.open-elevation.com/api/v1/lookup?locations=45.546058,-92.92464
Clicking on that link should provide you with something like this(I think you need some sort of JSON viewer)
The method then extracts the elevation out of the given result.
All I can think is that there was some sort of glitch that I can't easily duplicate.
One thing I should say, the user doesn't need to continually get the launch site elevation.
As long as the elevation is correct in the elevation column for each site, you are good to go.
I did delete the V2.27 from the previous post and uploaded the 2.28 version here.
I didn't realize I was updating my "play/experimental" version of 2.27, where I was goofing around with something in the UI.
Version 2.28 below for those that want it.
Back to your regular scheduled programming.
Thanks,
Dave
I was able to get the error a couple times.
Although, I don't understand why.
All the GetElevation method is doing is going to a url like this:
https://api.open-elevation.com/api/v1/lookup?locations=" & LAT & "," & LON
Distilling that down, just putting numbers in for Lat/Lon
you get something like this for the Tripoli MN site.
https://api.open-elevation.com/api/v1/lookup?locations=45.546058,-92.92464
Clicking on that link should provide you with something like this(I think you need some sort of JSON viewer)
The method then extracts the elevation out of the given result.
All I can think is that there was some sort of glitch that I can't easily duplicate.
One thing I should say, the user doesn't need to continually get the launch site elevation.
As long as the elevation is correct in the elevation column for each site, you are good to go.
I did delete the V2.27 from the previous post and uploaded the 2.28 version here.
I didn't realize I was updating my "play/experimental" version of 2.27, where I was goofing around with something in the UI.
Version 2.28 below for those that want it.
Back to your regular scheduled programming.
Thanks,
Dave