I am wondering if I need any nose weight at all? The only cg suggestion I could find on the internet said 20" from the top. When I rebuild, I will send it without any extra nose weight.E30-4 should give a lot of thrust and speed coming off the rod.
Believe it or not D12-3 and E12-4 are also recommended motors.
Maybe with a long rod and no wind at all.
I notice that on the #1969 box the D12 motor is no longer recommended.
I wonder why.
P.S. Estimated weight for the #2157 is listed at 12 oz., so you might have built yours a little heavy.
Did you pack the two pats of clay into the capsule? If you built the kit stock, that should be enough.I am wondering if I need any nose weight at all? The only cg suggestion I could find on the internet said 20" from the top. When I rebuild, I will send it without any extra nose weight.
That is actually the one place I found the cg was that file. 19.88. Don't have rocsim so i just went by the file on that page.Bobby, here's a page from which you can download a Rocksim file for the #2157.
You can check your CG location against the file's, and add or subtract nose weight as needed.
https://www.rocketreviews.com/unknown-estes-saturn-v-1100-scale.htmlDisclaimer: A Rocksim file is only as good as the person who drew it up. No guarantees on the accuracy of this file.
Mine didn't come with clay and it didn't say anything about it in the instructions.Did you pack the two pats of clay into the capsule? If you built the kit stock, that should be enough.
I have open rocket but I didn't know it would run rocsim files. I will look into that.I just realized that your build isn't stock, it has the 3D printed fairings in the back. That will add substantial extra weight in the back end to the build.
So yes, you will need nose weight to offset that.
And due to the extra weight the minimum recommended motor does not have sufficient thrust off the rod for stability.
You can download a free trial version of Rocksim from the Apogee website, or you can download Open Rocket for free, it can read Rpcksim files.
Modify the file for the extra weight of the parts and run simulations with different motors to see which will provide a stable flight.
I seem to remember reading somewhere that the smaller motors are probably only if you build quite lightly. If you use lots of glue and extra mass then all bets are off, except maybe on a dead calm day.Believe it or not D12-3 and E12-4 are also recommended motors.
I have open rocket but I didn't know it would run rocsim files. I will look into that.
I am wondering if I need any nose weight at all? The only cg suggestion I could find on the internet said 20" from the top. When I rebuild, I will send it without any extra nose weight.
.rkt file works with both RockSim and OpenRocket (OR).
If you save the .rkt file as .ork in OR, that format will preserve both the design of the rocket as well as the motor configurations and flight simulations.
I am enclosing mine, for your infotainment.
It's a bit heavier than yours at 552g / 19.5oz, but that includes my heavy duty 29mm motor mount and 58g / 2oz of ballast in the nose cone.
Remove the nose ballast, and mine weights similar to yours. Except that you have a LOT more weight near the aft of the rocket due to those 3D printed boyce aerospace fins+fairings. I bet you they were not light, and shifted the CG further back, and reduced your stability by a materially significant margin.
On my model, E12 gives 0.95 calibers of stability with the ballast in the nose. Removing the ballast reduced stability to 0.37. That's beyond marginal, and that's before accounting for the extra tail weight.
Add more weight to the aft of the rocket, and the rocket will do what you saw in your video. Actually, it would have been a way more spectacular sky-writing flight, had you picked a motor with higher impulse (and yet more weight in the tail)!
I would strongly advise you against doing that.
At least not until you've measured the actual weight and CG of the rocket you had built (balance it on a pencil yourself - don't rely on internet measurements!), and modeled everything in OR to make sure you obtain a stable flight!
Good luck either way!
I think it was stable, just way too slow off the rod, at which point all bets are off.Thank you for all of that info. Just a brief history. The 3d printed find only weigh 2.25oz. I dont know how much the stock ones weigh but I don't think they weigh too much more. I added 3oz of ballast to the nose cone to get my cg to the 20" mark. I did a string test before launching and it passed. I thought I had my bases covered. I did a lot of research on engine choice, weight and balance. I guess sometimes it just doesn't go as planned.
I just realized that was my 3ft rod. Shoot, I meant to use my 4ft rod.I think it was stable, just way too slow off the rod, at which point all bets are off.
That would have helped a little, but probably not enough in this case. But definitely use the 4 ft rod.I just realized that was my 3ft rod. Shoot, I meant to use my 4ft rod.
Easiest way to check (if you don't have a full sim in OR or Rocksim) is just to throw the parameters into thrustcurve.org and see what it says.
Here is what happened when I ran it in thrust curve. They all failed. I think an E30 would work just fine. They work fine in Open Rocket, but not thrust curve.In general yes, *but* different motors can have different-shaped thrust curves, so just looking at the number doesn't tell you exactly how it'll behave off the rod. Case in point: the new Estes C5, which has a much bigger initial thrust peak than the C6, so it's better for getting heavier rockets moving off the rod.
Easiest way to check (if you don't have a full sim in OR or Rocksim) is just to throw the parameters into thrustcurve.org and see what it says.
| Motor | Reason |
---|---|---|
G | speed at end of launch guide too slow (40ft/s) | |
G | speed at end of launch guide too slow (34ft/s) | |
G | speed at end of launch guide too slow (21ft/s) | |
G | speed at end of launch guide too slow (29ft/s) | |
G | speed at end of launch guide too slow (44ft/s) | |
G | speed at end of launch guide too slow (33ft/s) | |
G | speed at end of launch guide too slow (34ft/s) | |
G | speed at end of launch guide too slow (42ft/s) | |
G | speed at end of launch guide too slow (40ft/s) |
So this is what I wanted. For my fat, heavy rocket I need the initial thrust within those first couple of milliseconds.I also really like this site for comparing two motors. Sometimes it is missing data for some motors, but here is the D12 and E12:
https://www.rocketreviews.com/compare-motors-619551.html
and the C6 and C5:
https://www.rocketreviews.com/compare-estes-c6-to-estes-c5.html
Where did you find a paint layout for the service module?Painted and stickered the upper module and attached the nozzles.
The motor comparison on RocketReviews is indeed great, and it's really interesting and informative to look at them. But the Thrustcurve results tell you what you really need to know (you can also see the thrustcurve for each motor, although I don't think it has a motor-motor comparison like RocketReviews.) It is pretty conservative, targeting 50 ft/s off the rod to be considered successful. Most folks in reasonable weather would be happy with a bit less than that. But you get the raw numbers and you can make your choice.So this is what I wanted. For my fat, heavy rocket I need the initial thrust within those first couple of milliseconds.
https://www.rocketreviews.com/compare-motors-983586.html
Looks like at least an E30 for my rocket.Thrustcurve
The motor comparison on RocketReviews is indeed great, and it's really interesting and informative to look at them. But the Thrustcurve results tell you what you really need to know (you can also see the thrustcurve for each motor, although I don't think it has a motor-motor comparison like RocketReviews.) It is pretty conservative, targeting 50 ft/s off the rod to be considered successful. Most folks in reasonable weather would be happy with a bit less than that. But you get the raw numbers and you can make your choice.
Stickershock23.com. I bought the set for this rocket. The service module is a wrap with everything printed on it.Where did you find a paint layout for the service module?
Shoot. Just too heavy and slow I guess. That was my first time using an E engine and I expected a lot more oomph out of it. I will repair it. The transition wrap is fine. Just need from there forward.
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