Thank-you, Bob. That's really good advice. I have the day off tomorrow and just might have to do some fiberglassing.Mike
I wouldn't try to convince you that you have to do anything different than what you currently doing because it's not necessary. Your methods work for how you fly so my recommendation is to just build rockets the way you built the first one and you'll be fine.
True enough, however a velocity of kinetic energy warhead needs to exceed ~10,000 fps to have the same energy equivalent per kg as TNT, however since in the real world you have to encase you HE, the effective number is closer to 5,500-6,500 fps.I do have to take exception to the idea that hobbyists don't fly warheads. After I added lead to "Probable Shred"'s nose to get to optimum weight I would say it had a warhead. :blush: It's really important to get launch angles right so that a ballistic recovery only drills a hole in the desert and doesn't get a chance to pierce something more valuable.