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Most of the rockets I build are cylindrical, where most of the strength and stiffness is from the outer skin (airframe), whether it be cardboard, phenolic, fiberglass, or carbon fiber. Most of the kits are that way. I'll refer to it as a "skin-bearing" rocket.
I've seen some of the advanced builds that some of the University competitions come up with for IREC, and the most intriguing to me use an internal frame with a non load-bearing skin. The frame can be simple like a circular pattern of carbon fiber rods held together with fiberglass bulkheads, or more like a spaceframe. I'll refer to them as "skeleton" rockets.
Sort of like comparing insects to mammals: Insects have an exoskeleton, mammals have an internal skeleton.
One of the limitations of building cylindrical rockets is that its difficult to make a free-form shape other than those based on cylinders, conical transitions, or maybe cut-down portions of a commercially available nose cone (think boat tail). I have a pretty good 3D printer, so I have some freedom to make my own things, but most are mated to cylindrical "skin-bearing" components.
I was watching something on the Discovery Channel, of of those mega projects about how the big container ships are built. The sections are so big they have to be constructed in sections, and welded together in the ship yard.
They did the same when building the big NASA rockets.
I suppose I do the same when I connect sections of rockets together using couplers.
Ships are more of a free-form shape (the hull) that is not cylindrical. I could 3D print a rocket, but I'm limited by the build volume of my printer, which is about 20cm x 20cm by 30cm high (aprox 8"x 8"x 12"high). So what if I printed a rocket in sections, and stacked them together?
This is made of two stretched Von Karman profiles with a small cylindrical section about halfway where the e-bay electronics are kept. The entire rocket is an nose cone and boat tail. Each section is 30 cm tall, and 20cm at the thickest part of the rocket, and 5 meters long (8" diameter x 17 ft long). Internal is the "backbone", a 98mm fiberglass motor mount and airframe. In the nose area I'm planning on using some fiberglass or CF hollow rods to stiffen it.
Four fins and one long nose cone.
Returning to the way big ship hulls are built in sections - what if I add a layer of fiberglass to the top and botton of each printed section, and when I epoxy them together, I get a sort of fiberglass bulkhead. That seems like welding the sections together on a ship's hull. Run some fiberglass rods thru the middle, and I've got an internal skeleton structure.
3D printing considerations - make it as light as practically possible, very little infill. I'm playing with some foaming PLA filament (foams slightly when heated in the extruder head) that looks promising, and saves lot's of weight. I'll be adding a light layer of fiberglass to the skin to smooth things out and take paint, which may maybe be slightly structural as well, though I'm not counting on it in my calculations.
Therefore, by building in sections, I'm able to get away from the limitations of using just skin-bearing cylinders, achieved by and internal skeleton, and getting a free-form shape to boot. This one is symmetrical, but it should be possible to build an oval-shaped cross section, or maybe the X-15 with it's air intakes that are hard to model. Use your imagination.
Any ideas as to how to improve on my thinking on this are welcome. Maybe it will bring you up on a few ideas for projects that otherwise would be difficult to realize.
I've seen some of the advanced builds that some of the University competitions come up with for IREC, and the most intriguing to me use an internal frame with a non load-bearing skin. The frame can be simple like a circular pattern of carbon fiber rods held together with fiberglass bulkheads, or more like a spaceframe. I'll refer to them as "skeleton" rockets.
Sort of like comparing insects to mammals: Insects have an exoskeleton, mammals have an internal skeleton.
One of the limitations of building cylindrical rockets is that its difficult to make a free-form shape other than those based on cylinders, conical transitions, or maybe cut-down portions of a commercially available nose cone (think boat tail). I have a pretty good 3D printer, so I have some freedom to make my own things, but most are mated to cylindrical "skin-bearing" components.
I was watching something on the Discovery Channel, of of those mega projects about how the big container ships are built. The sections are so big they have to be constructed in sections, and welded together in the ship yard.

They did the same when building the big NASA rockets.

I suppose I do the same when I connect sections of rockets together using couplers.
Ships are more of a free-form shape (the hull) that is not cylindrical. I could 3D print a rocket, but I'm limited by the build volume of my printer, which is about 20cm x 20cm by 30cm high (aprox 8"x 8"x 12"high). So what if I printed a rocket in sections, and stacked them together?

This is made of two stretched Von Karman profiles with a small cylindrical section about halfway where the e-bay electronics are kept. The entire rocket is an nose cone and boat tail. Each section is 30 cm tall, and 20cm at the thickest part of the rocket, and 5 meters long (8" diameter x 17 ft long). Internal is the "backbone", a 98mm fiberglass motor mount and airframe. In the nose area I'm planning on using some fiberglass or CF hollow rods to stiffen it.
Four fins and one long nose cone.
Returning to the way big ship hulls are built in sections - what if I add a layer of fiberglass to the top and botton of each printed section, and when I epoxy them together, I get a sort of fiberglass bulkhead. That seems like welding the sections together on a ship's hull. Run some fiberglass rods thru the middle, and I've got an internal skeleton structure.
3D printing considerations - make it as light as practically possible, very little infill. I'm playing with some foaming PLA filament (foams slightly when heated in the extruder head) that looks promising, and saves lot's of weight. I'll be adding a light layer of fiberglass to the skin to smooth things out and take paint, which may maybe be slightly structural as well, though I'm not counting on it in my calculations.
Therefore, by building in sections, I'm able to get away from the limitations of using just skin-bearing cylinders, achieved by and internal skeleton, and getting a free-form shape to boot. This one is symmetrical, but it should be possible to build an oval-shaped cross section, or maybe the X-15 with it's air intakes that are hard to model. Use your imagination.
Any ideas as to how to improve on my thinking on this are welcome. Maybe it will bring you up on a few ideas for projects that otherwise would be difficult to realize.