I predict a pucker factor of 3 on a scale of ten.
You see guys, only a three out of ten pucker factor on the EKRANOPLAN. Now that is what I call CONFIDENCE!!
I predict a pucker factor of 3 on a scale of ten.
If it did end up doing the ground effect it would be totally kewl. You could just say "I meant to do that for extra scale flight points!" Flying something as a rocket that was initially designed to suck itself to the ground of water surface is. . . well. . . a bit on the odd side.
While I appreciate the merry banter and do sincerely look forward to the (eventual?) flight of the CSM, I'm still feeling a little vague about this.
Here's a good hypothetical: what if a took a standard 4-finned rocket and hacked off a fin. What would that rocket do in flight? If it would be something bad, how much of a new fin (compared to the others) would I have to put back on to avoid badness?
I can't speak for Open Rocket, but in Rocksim, you'd create a pod. The pod would be angled down, and you add a fin to that. That's at least how I did the model for the Orbital Interceptor, where the wing fins are on the centerline, but the tips droop to the same plane as the bottom of the tube.OR does fine with changing the radial position but I can't find a way to angle them down in their original position.
Sorry for the thread hijack. It's vague because nobody has a clean closed form solution. The CSM approached this case. Most of the fin area is side-to-side and up. The down component is merely the small tabs on the end of the main fins. The F104 Starfigher is even closer with two main fins in one plane and one fin perpendicular to those. The latter example says that it could be made to work. For some reason that sounds less likely than a rocket powered F104:confused2:
One way to compensate for the loss of the fin would be to simply angle the two opposing fins or rotate them a little further toward the removed fin. There are quite a few kits out there that use this for asymmetrical fin arrangements. OR does fine with changing the radial position but I can't find a way to angle them down in their original position.
It seems to me that the ring fin that you have in your concepts would give you a pretty good fudge factor though.
Do you have a design file for these? I am curious how you got OR to render the "booster" tubes.
I can't speak for Open Rocket, but in Rocksim, you'd create a pod. The pod would be angled down, and you add a fin to that. That's at least how I did the model for the Orbital Interceptor, where the wing fins are on the centerline, but the tips droop to the same plane as the bottom of the tube.
OR doesn't support pods in any meaningful way. In many cases, although it is possible to create an OR file that *looks* about right, the actual sim is garbage. For example, in my posted designs above, the tail ring is not simulated at all, so it's effect on stability is completely unknown. Tube fins mounted away from the body require a phantom body tube, which screws everything up as well. So in these instances OR can still be a good for visualization but not analysis.
Well, then this alone helps me justify that I spent the money on Rocksim (even if it does have quirks that annoy me), because the number of designs I've done with pods (or used the pod tool) is not insignificant. I didn't know that OR didn't have that functionality, nor ring tails. Can it do tube fins on the body?
Yes, although I believe they're still labeled as "experimental".....So instead of Rocksim I just leach off the hive mind here.
Yes, although I believe they're still labeled as "experimental".
I'd consider springing for Rocksim if it were cheaper, but at more than a Franklin it's just not worth it to me. I don't begrudge them their asking price, but I'd sooner spend that on a Chute Release or something. So instead of Rocksim I just leach off the hive mind here.
I've never been the hive type myself, which is probably why I didn't even know that OR existed when I bought Rocksim. Otherwise, I might've gone the other way, and would've been more limited in my designs, because I likely would've stayed within the limitations of the software. But I started with the Rocksim free trial, and when the trial period was over, I had enough time invested into a bunch of designs that I didn't really have a choice... :blush: The biggest issue I've got now is having the time to build all of this stuff...
What about the swing test? Does that still work?
Not on paper designs.
Say what?!? A commercially produced airplane rocket with one too few fins. This madness!
Did a quick download and 5-minute playaround with Rocksim... the way it handles pods sure does open up a world of design possibilities vs. OR. Hard to say if it's worth the money for me, but it is tempting. Maybe I'll wait a while and see if there's *any* indication such capabilities will be added to OR any time soon.
I believe Tim uses a Mac, so you better believe RockSim on Mac can be made to work.
I was going to suggest that you try the RockSim demo version to see if the advantages are worth the price, but you beat me to it. "Worth it" is an individual judgement call, but the advantages are undeniable.
Did you get a chance to check out the radial stability plot? RockSim will compute the CP relative to to different radial angles on attack and display the whole plot of static margin. I believe that the single margin number given is the minimum from any angle. You get it from the "Rocket" menu, "Stability Analysis."
The first rocket btook me about 5 minutes. Note the the stability is positive from some angles but not all.
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The second took a bit longer since one has to use pods to put the anhedral on the wings. But it was still pretty quick. And now it's stable all the way around. (Confession: I had to move the fins and add nose weight. The nose weight I added, 30g, may have been enough by itself, or that might have been marginal.)
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OK, enough schilling for RockSim. It certainly has its drawbacks. The decal ("texture" feature) and lighting for the renderings are a humungous PITA which is why I almost never use them. (But see my one and only post in the card stock subforum.) I don't know if OR is any better.
I have a few designs with partial tube fins, which are done by applying ring tails to pods an the surface so that a portion of the ring is buried within the body tube. RockSim renders that fine, but I don't know if the stability calculation (i.e. the CP calculation) correctly accounts for the fact that only a potion of each ring is actually in the air, so I don't trust the results.
In other words, it ain't perfect, but the pods do open up, not merely a few possibilities, but worlds of possibilities the OR doesn't support.
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