I'm looking to sew my own chutes and use one as a drogue. Does simulating the drogue account for the motor burnout weight, not fully loaded weight? I would think it does but I haven't ever seen anything. Second, I believe that OpenRocket assumes on recovery that the rocket is a point mass with no air resistance. This would mean my rocket would descend slower than simulater because of the rocket air resistance. Lastly, with making/designing a drogue chute (classic hemispherical chute) are there any best practices, best design for what makes a good drogue? Thanks!