hollywood spaceship design

The Rocketry Forum

Help Support The Rocketry Forum:

This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.

Rex R

LV2
Joined
Apr 21, 2010
Messages
6,392
Reaction score
384
there are some aspects of HW spaceship designs that have bugged me and perhaps ought to rethought. no. 1 is how much ship space is delegated to open floor space, back in the '60s the cameras required acres of floor space to get the shots, what with todays digital cams perhaps HW should rethink their ship design I've seen tv shows shot 'on location' on board carriers and cruisers so it can be done. any other peeves you all might have?
Rex
 
Agree regarding too much open floor space.

Another one is wing-less spacecraft flying like an airplane through the atmosphere on a designated Class M planet. If the atmosphere is similar to Earth, then the spacecraft should have wings.
 
if I were limited to chose from federation starships, then I would have to go with the NX-01 Enterprise as being closer to realistic(the designers having studied submarines) followed by the defiant class. one quibble I have about the recent enterprise (kelvin universe) is that the bridge lighting seams to be intended to blind the crew with ill placed lights.
Rex
 
My pet peeve is when the hero blasts off Earth in a huge rocket and travels to a a distant Earth-like planet. He then then takes a "rover" down to the planet's surface, escapes some sort of peril on the planet, and flies back to the mothership--without a huge rocket. The only movie I have ever seen that attempted to address this issue was The Martian.
 
If you like "submarine-like", the Wing Commander movie had a decent design (for the interior, anyway). Otherwise a cheesy flick, but the ships were directly based on subs.
 
Your argument might fly if Hollywood had any interest in being realistic. But that kind of defeats the whole purpose of fantasy.

Ever notice that in space movies, all vehicle fly parallel to each other, like airplanes?

They always meet (and fight) like this:

upload_2019-3-27_10-8-3.png

never like this:

upload_2019-3-27_10-10-11.png
 
Your argument might fly if Hollywood had any interest in being realistic. But that kind of defeats the whole purpose of fantasy.

Ever notice that in space movies, all vehicle fly parallel to each other, like airplanes?

They always meet (and fight) like this:

View attachment 378493

never like this:

View attachment 378494

Which, tactically speaking, the second makes more sense of course. Thinking of it like a 3-d naval battle, you always want to limit the amount of "guns" your opponent can bear on you, and maximize the number you can bear on the opponent. (read: crossing the T).

That said, with the modern Enterprises' (plural) weapons arrangement, I'm not sure there's any good approach. Maybe oblique high from the quartering rear?

Agreed about Hollywood reality though.
 
....Another one is wing-less spacecraft flying like an airplane through the atmosphere on a designated Class M planet. If the atmosphere is similar to Earth, then the spacecraft should have wings.

You're basing vehicle design on human knowledge / technology.

Flying Sucer.gif
 
Last edited:
I gather that most space travel in the ST Uni is perpendicular to the galactic axis so an agreement between nations about how their ships orient themselves isn't too outrageous... as such reducing cross sectional profile presented to potential foes make sense, if it is a problem with gas, dust, and debris streamlining also makes sense. but we're trying to rationalize a design decision made over 50 yr.s ago that ST ships not look like (at the time) traditional space ships(cigar shaped), look how long it took before we saw a more practical design (Borg cube).
Rex
 
Back
Top