- Joined
- Jan 22, 2009
- Messages
- 351
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- 47
In the latest version of RockSim (v9.1.4) you can mark pods to be ejected, but I don't see how you actually eject them during a launch. I would expect that you'd be able to tie the ejection to a flight event, such as motor burnout or an elapsed time.
Am I missing something?
...Fred
Am I missing something?
...Fred