You're absolutely right, I haven't been around Micros long. I am impressed with your cardstock HPR rocket, although according to the link you posted it's never actually been flown on an HPR engine (acknowledging your post is over a year old, so maybe you have by now), and it also contains at a minimum basswood fins and epoxy -- not typical construction for a Micro. My point is simply that upscaling or downscaling changes the performance of various materials and techniques, and adaptation is necessary. I doubt you'll disagree with that.
As far as the negative thinking stopping us from getting to the moon, I almost agree. The problem is I didn't say it was too hard, I'm saying its too easy. It's not that you can't design a payload for such a contest, but it won't differ from a standard payload contest because no design considerations will be required to protect the payload.
You'll looking for a payload that will break in a hard landing. Thus, it has to be fragile; meaning it breaks when presented with a given force. The force of impact is a function of mass. With these extremely light masses, very little force is produced at impact -- one of the reasons why weaker materials can be used in construction. In order to break with such weak forces, your payload will need to be extremely weak. Manufacturing and transporting something that weak will be difficult, but getting it consistently the same weakness will be extremely difficult.
For a mental experiment, imagine dropping a glass onto concrete. It will shatter, right? Now one by one pick up the pieces and drop them. If any break at all, it will only be the largest pieces that do. The smaller pieces will survive a drop out of an airplane, because they haven't got enough mass to break.
As I said before, try dropping various 5 gram items a few feet onto grass and see what breaks. When you find something, then you've got a starting point.