View Full Version : RockSim File for Estes Converter
ApolloMaker
28th January 2010, 02:47 AM
Hello All ----
Can anyone point me at a good archive of RockSim files where I might find a *.rkt file (RockSim 9 compatible) for the Estes Converter rocket???
Any help is greatly appreciated.
Cheers!!!! ;)
ApolloMaker
30th January 2010, 03:48 PM
Guess I am going to have to make my own *.rkt file -- wish me luck :D
Cheers -- Bob
Handeman
30th January 2010, 07:50 PM
I don't use Rocksim, but I'm sure those that do would appriciate you posting the finished file.
Marlin523
30th January 2010, 08:29 PM
I wish I could help, but would love see yours when finished.
ApolloMaker
31st January 2010, 12:45 AM
Hello Gents -- thanks for the reply and interest. If I do end up with something useful, I will post it.
The model is no longer made by Estes. My model is assembled and I cannot get another one to have individual parts to measure mass and size easily.
This rocket is heavy so the mass distribution is important for proper simulation. The model was also configurable in 2, 3 or 4 sections to change the length and use heavy plastic couplers for joining.
Unfortunately I did not have RockSim when I had the model in an unassembled state.
In retrospect, I would not have recommended the model to anyone, probably for the same reasons that Estes quit supplying it. My first post here was in hopes that maybe someone (way back) had modeled it in RockSim.
Regards --- Bob ;)
Marlin523
31st January 2010, 01:21 PM
If you can send me info, I can do a Rocksim for you. I would need:
Nosecone length and shape
Body tube diameters and lengths
Engine tube size and length
Fin shapes - if you provide X and Y axis points I can match your fins
Slickwilly
2nd February 2010, 06:02 AM
http://www.discountrocketry.com/instructions/es_2029.pdfMaybe this will help ya. Only problem scratch building this is the threaded couplers. Maybe PVC pipe connectors will work.
ApolloMaker
3rd February 2010, 06:33 PM
Howdy Guys --- I have no trouble setting up the model dimensions on my RockSim. The problem is knowing the mass of the parts. This is an assembled (glued) model. The model cannot be replaced even if I destroyed it to get at the massive parts (couplers, finset, etc). It is just not worth it.
I am going to start work on a current model as my "general fun rocket" (B-C-D) as well as working on selecting a mid-power (E-F-G) model to start working on.
Thanks Again --- Bob --- ;)
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